Survive The Night
You are a dude that fights to survive for 24 hours in a world full of zombies. Search for new weapons and believe in yourself!
This is a technical demo of a prototype I made while studying game development.
Technical Info:
State machine pattern for zombie behavior and player controller.
Object pooling for spawning bullets and zombies.
Observer events for the damage system.
Singleton for all Controller/Manager Classes.
Status | Prototype |
Platforms | HTML5 |
Author | Pietro Di Giovanni (hcyan) |
Genre | Shooter, Survival |
Made with | Unity |
Tags | Ludum Dare 51, Shoot 'Em Up, Zombies |
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