Academic Project

This project was completed by me during the AI Game Programming course at Digital Bros Game Academy.

As part of the course, we were tasked with implementing an AI that utilizes the Minimax algorithm and alpha-beta pruning to enhance performance in the game Tic Tac Toe made with Unity.

The result is the classic game of Tic-Tac-Toe, featuring a fun AI that you can challenge and try to beat!

MiniMax Algorithm

AI Move Logic

Credits

Programmer: Pietro Di Giovanni


Download

Download
TicTacToeAIMiniMax.apk 21 MB

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